you are welcome! But I still believe that a change in one parameter should invoke adjustments in all other parameters. But I do not insist.
And I am really interesting in your solution. To me this is a mathematical/programming challange. :) 2014-10-10 9:56 GMT+02:00 GunChleoc <f...@foramnagaidhlig.net>: > Thanks, that gave me a baseline to work from. > > -1 to adding buttons for the mountain value. In another game, this kind of > thing confused the hell out of me, because I never knew which other values > would change when I pressed a button. This way, the user knows that the > mountains are the first value that gets changed when you change one of the > other values. Until you hit 0% / 100% anyway. > -- > > https://code.launchpad.net/~widelands-dev/widelands/bug-1378801/+merge/237599 > You are reviewing the proposed merge of > lp:~widelands-dev/widelands/bug-1378801 into lp:widelands. > -- https://code.launchpad.net/~widelands-dev/widelands/bug-1378801/+merge/237599 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/bug-1378801. _______________________________________________ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp