We can also use the bln - I think it should be empty in every case. I am not 
sure if the old way is 100% errorproof: What if all fields in the region are 
cluttered with roads? The while loop could run forever. I thought it would be 
illustrative to show the correct tab, too. The old way could also pick a spot 
where flags are buildable, and change the tab.

I got no crash, just the message on my terminal. It only looks odd that the 
mouse clicks on the flag although not necessary and the "Cancel road" window 
appears. I have no idea why the game behaves like that.
-- 
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