Update on the performance update: I measured foobar before. On my system, 
performance is ~30% worse with the new system. glDrawArrays is slower than 
immediate mode, which is something that I cannot understand :/. Nevertheless, 
rendering is not a bottleneck for the system right now, so it should not matter.
-- 
https://code.launchpad.net/~widelands-dev/widelands/glsl1/+merge/241179
Your team Widelands Developers is requested to review the proposed merge of 
lp:~widelands-dev/widelands/glsl1 into lp:widelands.

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