> SirVer - I added such test: > test_rip_portdock_with_worker_and_ware_in_transit.lua
My apologize. I did not remember/see it in the branch. I think this is great then. The other test case you describe is indeed harder to do. You would need to construct a map with military buildings of another player ordered in such a way that as soon as they are all manned, the port has no more space for its dock. -- https://code.launchpad.net/~widelands-dev/widelands/seafaring-ai/+merge/242271 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/seafaring-ai. _______________________________________________ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp