Do something like this (I don't remember the exact enum variable names): if (direction == Ship::Direction::kCounterClockwise) { lua_pushstring(L, "ccw") } elseif ...
then everything will always be referenced by a name. I have done something similar in lua_map.cc for the BuildingDescription types, in case you want to steal some code. -- https://code.launchpad.net/~widelands-dev/widelands/bug-1380287/+merge/252507 Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/bug-1380287 into lp:widelands. _______________________________________________ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp