GunChleoc has proposed merging lp:~widelands-dev/widelands/bug-653308 into 
lp:widelands.

Requested reviews:
  Widelands Developers (widelands-dev)
Related bugs:
  Bug #653308 in widelands: "The attack dialog is not updating the number of 
possible attackers"
  https://bugs.launchpad.net/widelands/+bug/653308

For more details, see:
https://code.launchpad.net/~widelands-dev/widelands/bug-653308/+merge/265931

The attack box now updates itself when more / less soldiers are available. 
Sliders now update the cursor at once when the min/max value is changed.
-- 
Your team Widelands Developers is requested to review the proposed merge of 
lp:~widelands-dev/widelands/bug-653308 into lp:widelands.
=== modified file 'src/ui_basic/slider.cc'
--- src/ui_basic/slider.cc	2014-11-27 12:02:08 +0000
+++ src/ui_basic/slider.cc	2015-07-27 07:21:22 +0000
@@ -113,8 +113,10 @@
  */
 void Slider::set_max_value(int32_t new_max) {
 	assert(m_min_value <= new_max);
-	if (m_max_value != new_max)
+	if (m_max_value != new_max) {
+		calc_cursor_pos();
 		update();
+	}
 	m_max_value = new_max;
 	set_value(m_value);
 }
@@ -126,8 +128,10 @@
  */
 void Slider::set_min_value(int32_t new_min) {
 	assert(m_max_value >= new_min);
-	if (m_min_value != new_min)
+	if (m_min_value != new_min) {
+		calc_cursor_pos();
 		update();
+	}
 	m_min_value = new_min;
 	set_value(m_value);
 }

=== modified file 'src/wui/attack_box.cc'
--- src/wui/attack_box.cc	2015-03-30 08:45:09 +0000
+++ src/wui/attack_box.cc	2015-07-27 07:21:22 +0000
@@ -30,6 +30,8 @@
 #include "graphic/text_constants.h"
 #include "logic/soldier.h"
 
+constexpr int32_t kUpdateTime = 1000;  //  1 second, gametime
+
 AttackBox::AttackBox
 	(UI::Panel              * parent,
 	 Widelands::Player      * player,
@@ -44,7 +46,9 @@
 	m_node(target),
 	m_slider_soldiers(nullptr),
 	m_text_soldiers(nullptr),
-	m_add_soldiers(nullptr)
+	m_less_soldiers(nullptr),
+	m_add_soldiers(nullptr),
+	lastupdate_(0)
 {
 	init();
 }
@@ -52,6 +56,7 @@
 AttackBox::~AttackBox() {
 	delete m_slider_soldiers;
 	delete m_text_soldiers;
+	delete m_less_soldiers;
 	delete m_add_soldiers;
 }
 
@@ -119,6 +124,17 @@
 	return *button;
 }
 
+/*
+ * Update available soldiers
+ */
+void AttackBox::think() {
+	int32_t const gametime = m_pl->egbase().get_gametime();
+	if ((gametime - lastupdate_) > kUpdateTime) {
+		update_attack();
+		lastupdate_ = gametime;
+	}
+}
+
 void AttackBox::update_attack() {
 	assert(m_slider_soldiers);
 	assert(m_text_soldiers);
@@ -127,8 +143,9 @@
 
 	int32_t max_attackers = get_max_attackers();
 
-	if (m_slider_soldiers->get_max_value() != max_attackers)
+	if (m_slider_soldiers->get_max_value() != max_attackers) {
 		m_slider_soldiers->set_max_value(max_attackers);
+	}
 
 	m_slider_soldiers->set_enabled(max_attackers > 0);
 	m_add_soldiers->set_enabled(max_attackers > m_slider_soldiers->get_value());

=== modified file 'src/wui/attack_box.h'
--- src/wui/attack_box.h	2015-03-26 18:45:52 +0000
+++ src/wui/attack_box.h	2015-07-27 07:21:22 +0000
@@ -76,6 +76,7 @@
 			 void (AttackBox::*fn)(),
 			 const std::string & tooltip_text);
 
+		void think() override;
 		void update_attack();
 		void send_less_soldiers();
 		void send_more_soldiers();
@@ -90,6 +91,9 @@
 
 		UI::Button * m_less_soldiers;
 		UI::Button * m_add_soldiers;
+
+		/// The last time the information in this Panel got updated
+		uint32_t lastupdate_;
 };
 
 #endif  // end of include guard: WL_WUI_ATTACK_BOX_H

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