All the python script does is standardize the indentation in all Lua script. 
So, running the script on this branch should be enough to remove the conflict.

For ship names, I would just go with _("Ship %d").

I think it would be more intuitive to have next_ship_id(bool increment = false) 
rather than next_ship_id() and incr_next_ship_id().
-- 
https://code.launchpad.net/~widelands-dev/widelands/ai_ship_tweaks/+merge/280192
Your team Widelands Developers is requested to review the proposed merge of 
lp:~widelands-dev/widelands/ai_ship_tweaks into lp:widelands.

_______________________________________________
Mailing list: https://launchpad.net/~widelands-dev
Post to     : [email protected]
Unsubscribe : https://launchpad.net/~widelands-dev
More help   : https://help.launchpad.net/ListHelp

Reply via email to