> Could you go through the map saver and have a look at other packets that we > don't need?
There is couple of sections we can discuss, or perhaps can be ommited for saving in editor: log("Writing Flag Data ... "); log("Writing Road Data ... "); log("Writing Map Objects ... "); - this is probably needed in editor, or isn't it? // DATA PACKETS 3 sections here log("Writing Node Ownership Data ... "); log("Writing Exploration Data ... "); log("Writing Players Unseen Data ... "); log("Writing Scripting Data ... "); log("Writing Objective Data ... "); What is your opinion? Or is here somebody willing to test what can be skipped? I see kaputtnik approved this. So can I merge to trunk or will we go on with discussion what can be ommited as well? -- https://code.launchpad.net/~widelands-dev/widelands/bug-1526903/+merge/281410 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/bug-1526903. _______________________________________________ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp