The proposal to merge lp:~widelands-dev/widelands/padding_in_atlas into 
lp:widelands has been updated.

Commit Message changed to:

- Add 1 pixel padding in the texture atlas to avoid texture bleeding.
- Filter all textures linearly instead of near. This looks nicer and texture
  bleeding has been taken care off.

For more details, see:
https://code.launchpad.net/~widelands-dev/widelands/padding_in_atlas/+merge/284216
-- 
Your team Widelands Developers is requested to review the proposed merge of 
lp:~widelands-dev/widelands/padding_in_atlas into lp:widelands.

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