GunChleoc has proposed merging lp:~widelands-dev/widelands/fix_ware_amount into lp:widelands.
Commit message: Changed amount in WareAmount from uint8_t to uint32_t. Requested reviews: Widelands Developers (widelands-dev) For more details, see: https://code.launchpad.net/~widelands-dev/widelands/fix_ware_amount/+merge/285099 The amount in WareAmount was too small - I messed this up during a data type cleanup. The savegames already use 32 bit, so this should be fine. The bug was reported on the forums: https://wl.widelands.org/forum/topic/1925/?page=2#post-16407 -- Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/fix_ware_amount into lp:widelands.
=== modified file 'src/logic/map_objects/tribes/bill_of_materials.h' --- src/logic/map_objects/tribes/bill_of_materials.h 2015-12-11 19:06:50 +0000 +++ src/logic/map_objects/tribes/bill_of_materials.h 2016-02-04 17:53:17 +0000 @@ -25,7 +25,7 @@ #include "logic/widelands.h" namespace Widelands { -using WareAmount = std::pair<DescriptionIndex, uint8_t>; +using WareAmount = std::pair<DescriptionIndex, uint32_t>; using BillOfMaterials = std::vector<WareAmount>; // range structure for iterating ware range with index
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