>An easy solution would be to disallow two port spaces close to each other in >maps.
I dont agree, especially for AI - it can easily 'miss' a portspace so multiple port spaces even in a tight line is better for it.... -- https://code.launchpad.net/~widelands-dev/widelands/ship_and_portspaces/+merge/285409 Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/ship_and_portspaces into lp:widelands. _______________________________________________ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp