GunChleoc has proposed merging 
lp:~widelands-dev/widelands/options_spinbox_cleanups into lp:widelands.

Commit message:
Options and Spinbox cleanups:
- Reversed semantics of "Do not zip" checkbox.
- More intelligent handling of units in spinboxes.

Requested reviews:
  Widelands Developers (widelands-dev)

For more details, see:
https://code.launchpad.net/~widelands-dev/widelands/options_spinbox_cleanups/+merge/290192

I reversed the "Do not zip...." checkbox, because negation is hard to process.

Also, better handling of the units and their plural forms in spinboxes - the 
hard coded word order was not good. I also cleaned up the spinbox code 
regarding units (e.g. use a map for direct access instead of iterating over a 
vector).

For testing: Spinbox is used in Editor new map / new random map, and in Options.
-- 
Your team Widelands Developers is requested to review the proposed merge of 
lp:~widelands-dev/widelands/options_spinbox_cleanups into lp:widelands.
=== modified file 'src/editor/ui_menus/editor_main_menu_new_map.cc'
--- src/editor/ui_menus/editor_main_menu_new_map.cc	2016-03-02 17:11:16 +0000
+++ src/editor/ui_menus/editor_main_menu_new_map.cc	2016-03-28 10:48:00 +0000
@@ -50,10 +50,12 @@
 	box_(this, margin_, margin_, UI::Box::Vertical, 0, 0, margin_),
 	width_(&box_, 0, 0, box_width_, box_width_ / 3,
 			 0, 0, 0,
-			 _("Width:"), "", g_gr->images().get("images/ui_basic/but1.png"), UI::SpinBox::Type::kValueList),
+			 _("Width:"), UI::SpinBox::Units::kNone, g_gr->images().get("images/ui_basic/but1.png"),
+			 UI::SpinBox::Type::kValueList),
 	height_(&box_, 0, 0, box_width_, box_width_ / 3,
 			  0, 0, 0,
-			  _("Height:"), "", g_gr->images().get("images/ui_basic/but1.png"), UI::SpinBox::Type::kValueList),
+			  _("Height:"), UI::SpinBox::Units::kNone, g_gr->images().get("images/ui_basic/but1.png"),
+			  UI::SpinBox::Type::kValueList),
 	list_(&box_, 0, 0, box_width_, 330),
 	// Buttons
 	button_box_(&box_, 0, 0, UI::Box::Horizontal, 0, 0, margin_),

=== modified file 'src/editor/ui_menus/editor_main_menu_random_map.cc'
--- src/editor/ui_menus/editor_main_menu_random_map.cc	2016-03-02 17:11:16 +0000
+++ src/editor/ui_menus/editor_main_menu_random_map.cc	2016-03-28 10:48:00 +0000
@@ -52,14 +52,17 @@
 	// Size
 	width_(&box_, 0, 0, box_width_, box_width_ / 3,
 			 0, 0, 0,
-			 _("Width:"), "", g_gr->images().get("images/ui_basic/but1.png"), UI::SpinBox::Type::kValueList),
+			 _("Width:"), UI::SpinBox::Units::kNone, g_gr->images().get("images/ui_basic/but1.png"),
+			 UI::SpinBox::Type::kValueList),
 	height_(&box_, 0, 0, box_width_, box_width_ / 3,
 			  0, 0, 0,
-			  _("Height:"), "", g_gr->images().get("images/ui_basic/but1.png"), UI::SpinBox::Type::kValueList),
+			  _("Height:"), UI::SpinBox::Units::kNone, g_gr->images().get("images/ui_basic/but1.png"),
+			  UI::SpinBox::Type::kValueList),
 	max_players_(2),
 	players_(&box_, 0, 0, box_width_, box_width_ / 3,
 			  2, 1, max_players_,
-			  _("Players:"), "", g_gr->images().get("images/ui_basic/but1.png"), UI::SpinBox::Type::kSmall),
+			  _("Players:"), UI::SpinBox::Units::kNone, g_gr->images().get("images/ui_basic/but1.png"),
+				UI::SpinBox::Type::kSmall),
 	// World + Resources
 	world_descriptions_(
 	{
@@ -104,13 +107,15 @@
 	mountainsval_(100 - waterval_ - landval_ - wastelandval_),
 	water_(&box_, 0, 0, box_width_, box_width_ / 3,
 			  waterval_, 0, 60,
-			  _("Water:"), "%", g_gr->images().get("images/ui_basic/but1.png"), UI::SpinBox::Type::kSmall, 5),
+			  _("Water:"), UI::SpinBox::Units::kPercent, g_gr->images().get("images/ui_basic/but1.png"),
+			 UI::SpinBox::Type::kSmall, 5),
 	land_(&box_, 0, 0, box_width_, box_width_ / 3,
 			  landval_, 0, 100,
-			  _("Land:"), "%", g_gr->images().get("images/ui_basic/but1.png"), UI::SpinBox::Type::kSmall, 5),
+			  _("Land:"), UI::SpinBox::Units::kPercent, g_gr->images().get("images/ui_basic/but1.png"),
+			UI::SpinBox::Type::kSmall, 5),
 	wasteland_(&box_, 0, 0, box_width_, box_width_ / 3,
 			  wastelandval_, 0, 70,
-			  _("Wasteland:"), "%", g_gr->images().get("images/ui_basic/but1.png"),
+			  _("Wasteland:"), UI::SpinBox::Units::kPercent, g_gr->images().get("images/ui_basic/but1.png"),
 				  UI::SpinBox::Type::kSmall, 5),
 	mountains_box_(&box_, 0, 0, UI::Box::Horizontal, 0, 0, margin_),
 	mountains_label_(&mountains_box_, 0, 0, _("Mountains:")),

=== modified file 'src/ui_basic/spinbox.cc'
--- src/ui_basic/spinbox.cc	2016-02-17 08:48:02 +0000
+++ src/ui_basic/spinbox.cc	2016-03-28 10:48:00 +0000
@@ -19,6 +19,7 @@
 
 #include "ui_basic/spinbox.h"
 
+#include <map>
 #include <vector>
 
 #include <boost/format.hpp>
@@ -35,14 +36,6 @@
 
 namespace UI {
 
-struct IntValueTextReplacement {
-	/// Value to be replaced
-	int32_t value;
-
-	/// Text to be used
-	std::string text;
-};
-
 struct SpinBoxImpl {
 	/// Value hold by the spinbox
 	int32_t value;
@@ -55,13 +48,13 @@
 	std::vector<int32_t> values;
 
 	/// The unit of the value
-	std::string unit;
+	UI::SpinBox::Units unit;
 
 	/// Background tile style of buttons.
 	const Image* background;
 
-	/// Special names for specific Values
-	std::vector<IntValueTextReplacement> valrep;
+	/// Special names for specific values
+	std::map<int32_t, std::string> value_replacements;
 
 	/// The UI parts
 	Textarea * text;
@@ -84,7 +77,7 @@
 	 const int32_t x, const int32_t y, const uint32_t w, const uint32_t unit_w,
 	 int32_t const startval, int32_t const minval, int32_t const maxval,
 	 const std::string& label_text,
-	 const std::string& unit,
+	 const SpinBox::Units& unit,
 	 const Image* background,
 	 SpinBox::Type type,
 	 int32_t step_size, int32_t big_step_size)
@@ -231,27 +224,17 @@
  */
 void SpinBox::update()
 {
-	bool was_in_list = false;
-	for (const IntValueTextReplacement& value : sbi_->valrep) {
-		if (value.value == sbi_->value) {
-			sbi_->text->set_text(value.text);
-			was_in_list = true;
-			break;
-		}
-	}
-	if (!was_in_list) {
+	if (sbi_->value_replacements.count(sbi_->value) == 1) {
+		sbi_->text->set_text(sbi_->value_replacements.at(sbi_->value));
+	} else {
 		if (type_ == SpinBox::Type::kValueList) {
 			if ((sbi_->value >= 0) && (sbi_->values.size() > static_cast<size_t>(sbi_->value))) {
-				/** TRANSLATORS: %i = number, %s = unit, e.g. "5 pixels" in the advanced options */
-				sbi_->text->set_text((boost::format(_("%1$i %2$s"))
-											 % sbi_->values.at(sbi_->value)
-											 % sbi_->unit.c_str()).str());
+				sbi_->text->set_text(unit_text(sbi_->values.at(sbi_->value)));
 			} else {
 				sbi_->text->set_text("undefined"); // The user should never see this, so we're not localizing
 			}
 		} else {
-			/** TRANSLATORS: %i = number, %s = unit, e.g. "5 pixels" in the advanced options */
-			sbi_->text->set_text((boost::format(_("%1$i %2$s")) % sbi_->value % sbi_->unit.c_str()).str());
+			sbi_->text->set_text(unit_text(sbi_->value));
 		}
 	}
 
@@ -310,16 +293,6 @@
 
 
 /**
- * manually sets the used unit to a given string
- */
-void SpinBox::set_unit(const std::string & unit)
-{
-	sbi_->unit = unit;
-	update();
-}
-
-
-/**
  * \returns the value
  */
 int32_t SpinBox::get_value() const
@@ -335,27 +308,6 @@
 	}
 }
 
-/**
- * \returns the unit
- */
-std::string SpinBox::get_unit() const
-{
-	return sbi_->unit;
-}
-
-
-/**
- * Searches for value in sbi->valrep
- * \returns the place where value was found or -1 if the value wasn't found.
- */
-int32_t SpinBox::find_replacement(int32_t value) const
-{
-	for (uint32_t i = 0; i < sbi_->valrep.size(); ++i)
-		if (sbi_->valrep[i].value == value)
-			return i;
-	return -1;
-}
-
 
 /**
  * Adds a replacement text for a specific value
@@ -363,34 +315,25 @@
  */
 void SpinBox::add_replacement(int32_t value, const std::string& text)
 {
-	if (int32_t i = find_replacement(value) >= 0)
-		sbi_->valrep[i].text = text;
-	else {
-		IntValueTextReplacement newtr;
-		newtr.value = value;
-		newtr.text  = text;
-		sbi_->valrep.push_back(newtr);
-	}
+	sbi_->value_replacements[value] = text;
 	update();
 }
 
 
-/**
- * Removes a replacement text for a specific value
- */
-void SpinBox::remove_replacement(int32_t value)
-{
-	if (int32_t i = find_replacement(value) >= 0) {
-		sbi_->valrep[i].text = (boost::format(_("%1$i %2$s")) % value % sbi_->unit.c_str()).str();
+const std::string SpinBox::unit_text(int32_t value) const {
+	switch (sbi_->unit) {
+	case (Units::kMinutes):
+		/** TRANSLATORS: A spinbox unit */
+		return (boost::format(ngettext("%d minute", "%d minutes", value)) % value).str();
+	case (Units::kPixels):
+		/** TRANSLATORS: A spinbox unit */
+		return (boost::format(ngettext("%d pixel", "%d pixels", value)) % value).str();
+	case (Units::kPercent):
+		/** TRANSLATORS: A spinbox unit */
+		return (boost::format(_("%i %%")) % value).str();
+	default:
+		return (boost::format("%u") % value).str();
 	}
 }
 
-/**
- * \returns true, if find_replacement returns an int >= 0
- */
-bool SpinBox::has_replacement(int32_t value) const
-{
-	return find_replacement(value) >= 0;
-}
-
-}
+} // namespace UI

=== modified file 'src/ui_basic/spinbox.h'
--- src/ui_basic/spinbox.h	2016-02-07 16:31:06 +0000
+++ src/ui_basic/spinbox.h	2016-03-28 10:48:00 +0000
@@ -31,7 +31,6 @@
 namespace UI {
 
 struct SpinBoxImpl;
-struct IntValueTextReplacement;
 
 /// A spinbox is an UI element for setting the integer value of a variable.
 /// w is the overall width of the SpinBox and must be wide enough to fit 2 labels and the buttons.
@@ -45,12 +44,19 @@
 		kValueList // Uses the values that are set by set_value_list().
 	};
 
+	enum class Units {
+		kNone,
+		kPixels,
+		kMinutes,
+		kPercent
+	};
+
 	SpinBox
 		(Panel*,
 		 int32_t x, int32_t y, uint32_t w, uint32_t unit_w,
 		 int32_t startval, int32_t minval, int32_t maxval,
 		 const std::string& label_text = std::string(),
-		 const std::string& unit = std::string(),
+		 const Units& unit = Units::kNone,
 		 const Image* buttonbackground = g_gr->images().get("images/ui_basic/but3.png"),
 		 SpinBox::Type = SpinBox::Type::kSmall,
 		  // The amount by which units are increased/decreased for small and big steps when a button is pressed.
@@ -62,18 +68,14 @@
 	// otherwise you will confuse the user.
 	void set_value_list(const std::vector<int32_t>&);
 	void set_interval(int32_t min, int32_t max);
-	void set_unit(const std::string&);
 	int32_t get_value() const;
-	std::string get_unit() const;
 	void add_replacement(int32_t, const std::string&);
-	void remove_replacement(int32_t);
-	bool has_replacement(int32_t) const;
 	const std::vector<UI::Button*>& get_buttons() {return buttons_;}
 
 private:
 	void update();
 	void change_value(int32_t);
-	int32_t find_replacement(int32_t value) const;
+	const std::string unit_text(int32_t value) const;
 
 	const SpinBox::Type type_;
 	SpinBoxImpl* sbi_;

=== modified file 'src/ui_fsmenu/options.cc'
--- src/ui_fsmenu/options.cc	2016-02-16 09:22:53 +0000
+++ src/ui_fsmenu/options.cc	2016-03-28 10:48:00 +0000
@@ -154,7 +154,7 @@
 
 	sb_maxfps_(&box_interface_, 0, 0, column_width_ / 2, column_width_ / 4,
 				  opt.maxfps, 0, 99,
-				  _("Maximum FPS:"), ""),
+				  _("Maximum FPS:")),
 
 
 	// Windows options
@@ -166,17 +166,13 @@
 	sb_dis_panel_
 			(&box_windows_, 0, 0, column_width_, 200,
 			 opt.panel_snap_distance, 0, 99, _("Distance for windows to snap to other panels:"),
-			 /** TRANSLATORS: Options: Distance for windows to snap to  other panels: */
-			 /** TRANSLATORS: This will have a number added in front of it */
-			 ngettext("pixel", "pixels", opt.panel_snap_distance)),
+			 UI::SpinBox::Units::kPixels),
 
 	sb_dis_border_
 			(&box_windows_, 0, 0, column_width_, 200,
 			 opt.border_snap_distance, 0, 99,
 			 _("Distance for windows to snap to borders:"),
-			 /** TRANSLATORS: Options: Distance for windows to snap to borders: */
-			 /** TRANSLATORS: This will have a number added in front of it */
-			 ngettext("pixel", "pixels", opt.border_snap_distance)),
+			 UI::SpinBox::Units::kPixels),
 
 	// Sound options
 	music_ (&box_sound_, Point(0, 0), _("Enable Music"), "", column_width_),
@@ -188,18 +184,16 @@
 	sb_autosave_
 		(&box_saving_, 0, 0, column_width_, 250,
 		 opt.autosave / 60, 0, 100, _("Save game automatically every:"),
-		 /** TRANSLATORS: Options: Save game automatically every: */
-		 /** TRANSLATORS: This will have a number added in front of it */
-		 ngettext("minute", "minutes", opt.autosave / 60),
+		 UI::SpinBox::Units::kMinutes,
 		 g_gr->images().get("images/ui_basic/but3.png"), UI::SpinBox::Type::kBig),
 
 	sb_rolling_autosave_
 		(&box_saving_, 0, 0, column_width_, 250,
 		 opt.rolling_autosave, 1, 20, _("Maximum number of autosave files:"),
-		 "",
+		 UI::SpinBox::Units::kNone,
 		 g_gr->images().get("images/ui_basic/but3.png"), UI::SpinBox::Type::kBig),
 
-	nozip_(&box_saving_, Point(0, 0), _("Do not zip widelands data files (maps, replays and savegames)"),
+	zip_(&box_saving_, Point(0, 0), _("Compress widelands data files (maps, replays and savegames)"),
 			 "", column_width_),
 	write_syncstreams_(&box_saving_, Point(0, 0), _("Write syncstreams in network games to debug desyncs"),
 							  "", column_width_),
@@ -267,7 +261,7 @@
 	// Saving
 	box_saving_.add(&sb_autosave_, UI::Align::kLeft);
 	box_saving_.add(&sb_rolling_autosave_, UI::Align::kLeft);
-	box_saving_.add(&nozip_, UI::Align::kLeft);
+	box_saving_.add(&zip_, UI::Align::kLeft);
 	box_saving_.add(&write_syncstreams_, UI::Align::kLeft);
 
 	// Game
@@ -288,25 +282,6 @@
 
 	/** TRANSLATORS Options: Save game automatically every: */
 	sb_autosave_     .add_replacement(0, _("Off"));
-	for (UI::Button* temp_button : sb_autosave_.get_buttons()) {
-		temp_button->sigclicked.connect
-				(boost::bind
-					(&FullscreenMenuOptions::update_sb_autosave_unit,
-					 boost::ref(*this)));
-	}
-	for (UI::Button* temp_button : sb_dis_panel_.get_buttons()) {
-		temp_button->sigclicked.connect
-				(boost::bind
-					(&FullscreenMenuOptions::update_sb_dis_panel_unit,
-					 boost::ref(*this)));
-	}
-
-	for (UI::Button* temp_button : sb_dis_border_.get_buttons()) {
-		temp_button->sigclicked.connect
-				(boost::bind
-					(&FullscreenMenuOptions::update_sb_dis_border_unit,
-					 boost::ref(*this)));
-	}
 
 	// Fill in data
 	// Interface options
@@ -365,8 +340,8 @@
 	message_sound_        .set_state(opt.message_sound);
 
 	// Saving options
-	nozip_                .set_state(opt.nozip);
-	write_syncstreams_   .set_state(opt.write_syncstreams);
+	zip_                  .set_state(opt.zip);
+	write_syncstreams_    .set_state(opt.write_syncstreams);
 
 	// Game options
 	auto_roadbuild_mode_  .set_state(opt.auto_roadbuild_mode);
@@ -379,17 +354,6 @@
 	language_list_.focus();
 }
 
-void FullscreenMenuOptions::update_sb_autosave_unit() {
-	sb_autosave_.set_unit(ngettext("minute", "minutes", sb_autosave_.get_value()));
-}
-
-void FullscreenMenuOptions::update_sb_dis_panel_unit() {
-	sb_dis_panel_.set_unit(ngettext("pixel", "pixels", sb_dis_panel_.get_value()));
-}
-
-void FullscreenMenuOptions::update_sb_dis_border_unit() {
-	sb_dis_border_.set_unit(ngettext("pixel", "pixels", sb_dis_border_.get_value()));
-}
 
 void FullscreenMenuOptions::add_languages_to_list(const std::string& current_locale) {
 
@@ -478,8 +442,8 @@
 	// Saving options
 	os_.autosave              = sb_autosave_.get_value();
 	os_.rolling_autosave      = sb_rolling_autosave_.get_value();
-	os_.nozip                 = nozip_.get_state();
-	os_.write_syncstreams = write_syncstreams_.get_state();
+	os_.zip                   = zip_.get_state();
+	os_.write_syncstreams     = write_syncstreams_.get_state();
 
 	// Game options
 	os_.auto_roadbuild_mode   = auto_roadbuild_mode_.get_state();
@@ -546,7 +510,7 @@
 	// Saving options
 	opt.autosave = opt_section_.get_int("autosave", DEFAULT_AUTOSAVE_INTERVAL * 60);
 	opt.rolling_autosave = opt_section_.get_int("rolling_autosave", 5);
-	opt.nozip = opt_section_.get_bool("nozip", false);
+	opt.zip = !opt_section_.get_bool("nozip", false);
 	opt.write_syncstreams = opt_section_.get_bool("write_syncstreams", true);
 
 	// Game options
@@ -589,8 +553,8 @@
 	// Saving options
 	opt_section_.set_int("autosave",               opt.autosave * 60);
 	opt_section_.set_int("rolling_autosave",       opt.rolling_autosave);
-	opt_section_.set_bool("nozip",                 opt.nozip);
-	opt_section_.set_bool("write_syncstreams",    opt.write_syncstreams);
+	opt_section_.set_bool("nozip",                !opt.zip);
+	opt_section_.set_bool("write_syncstreams",     opt.write_syncstreams);
 
 	// Game options
 	opt_section_.set_bool("auto_roadbuild_mode",   opt.auto_roadbuild_mode);

=== modified file 'src/ui_fsmenu/options.h'
--- src/ui_fsmenu/options.h	2016-02-14 21:18:03 +0000
+++ src/ui_fsmenu/options.h	2016-03-28 10:48:00 +0000
@@ -63,7 +63,7 @@
 		// Saving options
 		int32_t autosave; // autosave interval in minutes
 		int32_t rolling_autosave; // number of file to use for rolling autosave
-		bool nozip;
+		bool zip;
 		bool write_syncstreams;
 
 		// Game options
@@ -98,10 +98,6 @@
 	OptionsCtrl::OptionsStruct get_values();
 
 private:
-	void update_sb_autosave_unit();
-	void update_sb_dis_panel_unit();
-	void update_sb_dis_border_unit();
-
 	// Fills the language selection list
 	void add_languages_to_list(const std::string& current_locale);
 
@@ -149,7 +145,7 @@
 	// Saving options
 	UI::SpinBox                 sb_autosave_;
 	UI::SpinBox                 sb_rolling_autosave_;
-	UI::Checkbox                nozip_;
+	UI::Checkbox                zip_;
 	UI::Checkbox                write_syncstreams_;
 
 	// Game options

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