Review: Needs Fixing I got a crash with this branch when trying to save a game:
1. Start a normal game and trying to save: Fatal exception: ZipFilesystem::open_for_unzip: not a .zip file: /home/kaputtnik/.widelands/save/campvis Game: Writing Preload Data ... GameSaver::save() took 3ms SaveHandler::save_game() took 3ms Emergency save failed: std::bad_alloc terminate called after throwing an instance of 'FileTypeError' what(): ZipFilesystem::open_for_unzip: not a .zip file: /home/kaputtnik/.widelands/save/campvis Abgebrochen (Speicherabzug geschrieben) 2. Starting scenario the green plateau. After Larissa is found a first automatic save happen (no crash). If i try to save by hand: Fatal exception: ZipFilesystem::open_for_unzip: not a .zip file: /home/kaputtnik/.widelands/save/campvis Game: Writing Preload Data ... Speicherzugriffsfehler (Speicherabzug geschrieben) These crashs do not happen in trunk. -- https://code.launchpad.net/~widelands-dev/widelands/map_compatibility/+merge/302869 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/map_compatibility. _______________________________________________ Mailing list: https://launchpad.net/~widelands-dev Post to : [email protected] Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp

