The proposal to merge lp:~widelands-dev/widelands/animation_manager into lp:widelands has been updated.
Commit Message changed to: Move smooth animation of cursor and MapView from Lua into C++. This concludes the zooming feature: Before this the transitions in tutorials were broken when zoomed. Notable changes: - All map transitions like jumping in messages and in the buildings menu are now animated. There are a lot of parameters that can be tweaked for the heuristics which type of animation is used when, duration and interpolation in MapView.cc. - Some Lua functions are gone or renamed. Scenarios are fixed, but this breaks scenario save games. - Quicknavigation with '.' and ',' were slightly broken already b18 and instead of fixing them, I removed them. See sub commit-message for details. For more details, see: https://code.launchpad.net/~widelands-dev/widelands/animation_manager/+merge/313879 -- Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/animation_manager. _______________________________________________ Mailing list: https://launchpad.net/~widelands-dev Post to : [email protected] Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp

