The proposal to merge lp:~widelands-dev/widelands/animation_manager into 
lp:widelands has been updated.

Commit Message changed to:

Move smooth animation of cursor and MapView from Lua into C++.

This concludes the zooming feature: Before this the transitions in tutorials 
were broken when zoomed. 

Notable changes:
- All map transitions like jumping in messages and in the buildings menu are 
now animated. There are a lot of parameters that can be tweaked for the 
heuristics which type of animation is used when, duration and interpolation in 
MapView.cc.
- Some Lua functions are gone or renamed. Scenarios are fixed, but this breaks 
scenario save games.
- Quicknavigation with '.' and ',' were slightly broken already b18 and instead 
of fixing them, I removed them. See sub commit-message for details.

For more details, see:
https://code.launchpad.net/~widelands-dev/widelands/animation_manager/+merge/313879
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