I have found the culprit - some of the roads are messing this up. So, I have moved them into a separate function and add them after the land has been revealed.
We can surely still pretty this up, but I need to create a debug build first so that I can see the coordinates. -- https://code.launchpad.net/~widelands-dev/widelands/bug-1687100-reveal_fields/+merge/323721 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/bug-1687100-reveal_fields. _______________________________________________ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp