Found only some obvious reformattings, LGTM.

Two questions inline.

Will do a testplay today in German an check for missing 
translations and formatting issues.

./wideland --scenario=<Absolute Path to...>/data/campaigns/bar01.wmf/

Aahh. thron is the name of one of the characters :-)


Diff comments:

> === modified file 'data/campaigns/bar01.wmf/scripting/texts.lua'
> --- data/campaigns/bar01.wmf/scripting/texts.lua      2017-06-05 11:33:26 
> +0000
> +++ data/campaigns/bar01.wmf/scripting/texts.lua      2018-01-26 17:04:24 
> +0000
> @@ -42,21 +41,19 @@
>     title = _"Start building mines on the mountain",
>     number = 2,
>     body = objective_text(_"Build coal and iron mines",
> -      listitem_bullet(_"Build a coal mine and an iron mine.") ..
> -      listitem_arrow(_"To do so, place a flag up on the mountain’s flank to 
> the east (on mountain terrain though, not mountain meadow). When you click on 
> the new flag, you can send geologists there. Because the flag is on a 
> mountain, the geologists will search for ores; otherwise, they would search 
> for water. Then build a mine for both kinds of resources that they will find, 
> choosing the appropriate mine to be built:") ..
> -      "</rt>" ..
> -      rt("image=tribes/immovables/resi_coal1/idle_00.png", p(_"a bit of 
> coal")) ..
> -      rt("image=tribes/immovables/resi_coal2/idle_00.png", p(_"a lot of 
> coal")) ..
> -      rt("image=tribes/immovables/resi_iron1/idle_00.png", p(_"a bit of 
> iron")) ..
> -      rt("image=tribes/immovables/resi_iron2/idle_00.png", p(_"a lot of 
> iron")) ..
> -      rt("image=tribes/immovables/resi_gold1/idle_00.png", p(_"a bit of 
> gold")) ..
> -      rt("image=tribes/immovables/resi_gold2/idle_00.png", p(_"a lot of 
> gold")) ..
> -      rt("image=tribes/immovables/resi_stones1/idle_00.png", p(_"a bit of 
> granite")) ..
> -      rt("image=tribes/immovables/resi_stones2/idle_00.png", p(_"a lot of 
> granite")) ..
> -      rt("image=tribes/immovables/resi_water1/idle_00.png", p(_"water")) ..
> -      rt("image=tribes/immovables/resi_none/idle_00.png", p(_"nothing was 
> found here")) ..
> -      "<rt>" ..

What kind of Markup is rt?
This does not look lkie this explanation: 
https://www.w3schools.com/tags/tag_rt.asp

> -         p(_[[Mines can only be built on mountain terrain. Suitable places 
> for mines are displayed as orange mine symbols.]]))
> +      li(_"Build a coal mine and an iron mine.") ..
> +      li_arrow(_"To do so, place a flag up on the mountain’s flank to the 
> east (on mountain terrain though, not mountain meadow). When you click on the 
> new flag, you can send geologists there. Because the flag is on a mountain, 
> the geologists will search for ores; otherwise, they would search for water. 
> Then build a mine for both kinds of resources that they will find, choosing 
> the appropriate mine to be built:") ..
> +      li_image("tribes/immovables/resi_coal1/idle_00.png", _"a bit of coal") 
> ..
> +      li_image("tribes/immovables/resi_coal2/idle_00.png", _"a lot of coal") 
> ..
> +      li_image("tribes/immovables/resi_iron1/idle_00.png", _"a bit of iron") 
> ..
> +      li_image("tribes/immovables/resi_iron2/idle_00.png", _"a lot of iron") 
> ..
> +      li_image("tribes/immovables/resi_gold1/idle_00.png", _"a bit of gold") 
> ..
> +      li_image("tribes/immovables/resi_gold2/idle_00.png", _"a lot of gold") 
> ..
> +      li_image("tribes/immovables/resi_stones1/idle_00.png", _"a bit of 
> granite") ..
> +      li_image("tribes/immovables/resi_stones2/idle_00.png", _"a lot of 
> granite") ..
> +      li_image("tribes/immovables/resi_water1/idle_00.png", _"water") ..
> +      li_image("tribes/immovables/resi_none/idle_00.png", _"nothing was 
> found here") ..
> +      p(_[[Mines can only be built on mountain terrain. Suitable places for 
> mines are displayed as orange mine symbols.]]))
>  }
>  
>  obj_basic_food = {
> @@ -166,7 +153,7 @@
>  
>  briefing_msg_02 = {
>     title = _"The Story Begins",
> -   body = thron(
> +   body = thron("",

Uhm, what kind of markup/formatting is a thron?

>        -- TRANSLATORS: Thron
>        _[[We can see the raging flames that swallow Al’thunran from here, 
> miles away.]]
>        .. paragraphdivider() ..


-- 
https://code.launchpad.net/~widelands-dev/widelands/fh1-barbarians1/+merge/336706
Your team Widelands Developers is requested to review the proposed merge of 
lp:~widelands-dev/widelands/fh1-barbarians1 into lp:widelands.

_______________________________________________
Mailing list: https://launchpad.net/~widelands-dev
Post to     : widelands-dev@lists.launchpad.net
Unsubscribe : https://launchpad.net/~widelands-dev
More help   : https://help.launchpad.net/ListHelp

Reply via email to