Yep. I had quite a bit of fun with the refactoring in this branch, because a 
nonexistent variable is simply nil, which Lua will happily process... So, if 
you rename a variable, you better don't miss any instances of it!

Thanks for testing and the review :)

@bunnybot merge
-- 
https://code.launchpad.net/~widelands-dev/widelands/bug-1759857-territorial-lord/+merge/355860
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