Oh, thanks for the hint regarding broadcast(), just forgot it.

About coroutines.lua: I do not know which function is NOT used for all players 
at the same time.

I guess those functions are the functions called when a particular user action 
is triggered, and i think that are all the functions in ui.lua. So i added a 
comment that is according to my guess to coroutines.lua.

If there are more functions which are critical for user actions, or other 
things to consider, please let me know.
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