Just did a quick test of the territorial calculation.

it works as before on "Glacier Lakes" (4015) and "crossing the horizon" (8072 
if I remember this correctly).
crossing the horizon still takes some time but this should be acceptable from 
my side.

I tried to add some logging but this doesn't work in my windows installation so 
I couldn't test it and therefore removed it.

Does anybody know how to log something from lua in a windows build? 

Regression testing for atlanteans 1 and trident of fire still necessary (I 
didn't know at all about the scripting in trident of fire, perhaps one could 
add some hint to the map description and some tesxt to scripting that explains 
what will go on) 
-- 
https://code.launchpad.net/~widelands-dev/widelands/bug-1810062-territorial-calculations/+merge/361366
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