I think slightly underreporting is less critical than overreporting. Overreporting means that the game can't be won, underreporting means that it will be won somewhat faster.
I have now shifted the calculation to C++, because it is a lot faster. It also saves us from having to copy over the data structure at the end. -- https://code.launchpad.net/~widelands-dev/widelands/bug-1810062-territorial-calculations/+merge/361366 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/bug-1810062-territorial-calculations. _______________________________________________ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp