That's because it still does need a unique key to identify the map contents. 
The pointer address is unique, so it can deal with that.

We will need to do some thorough testing now.
-- 
https://code.launchpad.net/~widelands-dev/widelands/per-level-soldier-anims/+merge/354929
Your team Widelands Developers is requested to review the proposed merge of 
lp:~widelands-dev/widelands/per-level-soldier-anims into lp:widelands.

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