Benedikt Straub has proposed merging lp:~widelands-dev/widelands/workarea-fixes into lp:widelands.
Commit message: Fix workarea layers getting stuck by always hiding them when the building window closes or warps Requested reviews: Widelands Developers (widelands-dev) Related bugs: Bug #1830345 in widelands: "overlapping workareas are very performance hungry" https://bugs.launchpad.net/widelands/+bug/1830345 Bug #1830647 in widelands: "Indicate workarea border more clearly" https://bugs.launchpad.net/widelands/+bug/1830647 Bug #1839690 in widelands: "Construction site work area overlay becomes stuck" https://bugs.launchpad.net/widelands/+bug/1839690 For more details, see: https://code.launchpad.net/~widelands-dev/widelands/workarea-fixes/+merge/371171 -- Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/workarea-fixes into lp:widelands.
=== modified file 'src/wui/buildingwindow.cc' --- src/wui/buildingwindow.cc 2019-08-10 16:38:15 +0000 +++ src/wui/buildingwindow.cc 2019-08-11 16:01:24 +0000 @@ -58,7 +58,6 @@ building_position_(b.get_position()), showing_workarea_(false), avoid_fastclick_(avoid_fastclick), - is_warping_(false), expeditionbtn_(nullptr) { buildingnotes_subscriber_ = Notifications::subscribe<Widelands::NoteBuilding>( [this](const Widelands::NoteBuilding& note) { on_building_note(note); }); @@ -72,10 +71,8 @@ } BuildingWindow::~BuildingWindow() { - if (!is_warping_) { - // Accessing the toggle_workarea_ button can cause segfaults, so we leave it alone - hide_workarea(false); - } + // Accessing the toggle_workarea_ button can cause segfaults, so we leave it alone + hide_workarea(false); } void BuildingWindow::on_building_note(const Widelands::NoteBuilding& note) { @@ -90,7 +87,6 @@ // The building is no more. Next think() will call die(). case Widelands::NoteBuilding::Action::kStartWarp: igbase()->add_wanted_building_window(building_position_, get_pos(), is_minimal()); - is_warping_ = true; break; default: break; === modified file 'src/wui/buildingwindow.h' --- src/wui/buildingwindow.h 2019-05-25 12:21:14 +0000 +++ src/wui/buildingwindow.h 2019-08-11 16:01:24 +0000 @@ -135,8 +135,6 @@ bool showing_workarea_; bool avoid_fastclick_; - // The building is being transformed from a contructionsite to a finished building etc. - bool is_warping_; UI::Button* expeditionbtn_; std::unique_ptr<Notifications::Subscriber<Widelands::NoteExpeditionCanceled>>
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