There are quite a few games enthusiasts amongst the wine team and wine
already has some opengl and directX support I think. 

Better to divide the problem (of running windows software under linux)
rather than divide the effort I suggest.

Bob Hall

(I'm also quite keen that Win4Lin retains its fairly lightweight feel,
and doesn't act like a trojan-horse to import W9x' bloat and unlovely
quirks into my OS)

In message <[EMAIL PROTECTED]>, Chris Hendrickson <pc-
[EMAIL PROTECTED]> writes
>    another (Possably simpler) item to work on would be OpenGL (esp. 
>    under XF4.x) many CAD programs and many other professional programs 
>    that use 3D rendering, use OpenGL, as well as some games. (Like 
>    Unreal, UT, and MDK2) the advantage of this is that you could 
>    simply piggyback on whatever OpenGL drivers might be already 
>    installed be-it Mesa, or an accelerated driver (like 3DFX or 
>    NVIDIA's, which I�am having problems with by the way 'fwin', but 
>    I�think it's an NVIDIA�problem dealing with multiple X servers, not 
>    Win4Lin) 
>
>    Chris 
>
>    John Nunneley wrote: 
>
>>       Direct X is on our feature list but noone is working on it at 
>>       this time. 
>>       But I'm curious, what (non-game) applications require this?� The 
>>       reason why 
>>       this has not received a high priority - although loads of people 
>>       ask about 
>>       it - is because we are trying to focus on business/productivity 
>>       application 
>>       support.� We would love to support games, it just not a top 
>>       priority. 
>>       Regards, John 
>
>>       nall wrote: 
>
>>       > hello. 
>>       > i'm happily using win4lin (and have purchased a copy, though 
>>       it hasn't 
>>       > arrived yet). i've also been using the beta for 2.0, which 
>>       i've found to 
>>       > be quite stable. i'm curious if there are any plans to 
>>       implement DirectX 
>>       > under win4lin. there are a few applications i'd really like to 
>>       use that 
>>       > fail due to the lack of DirectX. i realize that the 
>>       development team 
>>       > probably has their hands full with 2.0, but i was just curious 
>>       if this 
>>       > is on the radar screen. 
>>       > 
>>       > thanks. 
>>       > nall. 
>>       > _______________________________________________ 
>>       > Win4Lin-users mailing list 
>>       > [EMAIL PROTECTED] 
>>       > http://lists.trelos.com/mailman/listinfo/win4lin-users 
>

-- 
robert w hall
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