Running Unreal 205 under wine, using the Glide driver, sound disappears after a few seconds. I get a FIXME: wave: NIY: loops (4294967295) in wavehdr. So I reran with -debugmsg +wave and I get this (my apologies for the large attachment, it's not that big gzipped). Are these buffer underruns harmful and causing the problem (buffer underruns usually harmful, no?)? If so why are they not FIXME's? What is going on here? TFYT.
- Re: NIY: loops (4294967295) in wavehdr Matthew Toseland
- Re: NIY: loops (4294967295) in wavehdr Eric Pouech
- Re: NIY: loops (4294967295) in wavehdr Matthew Toseland
- Re: NIY: loops (4294967295) in wavehdr Ian Schmidt