On Sun, 7 May 2000, Marcus Meissner wrote:

> We are building the colormap with X11DRV_DIB_BuildColorMap, which in turn
> uses X11DRV_PALETTE_ToPhysical, which appears to use the current X servers
> colormasks and -shifts to compute colors.

Really? What would line 715 of graphics/x11drv/palette.c do (in
15/16bpp-mode), then? Does not appear to use the X server's masks there.

> And the colors are not off in XingDVD.

Guess you're one of those who have their X server set to 24/32bpp, then
(like I said, the problems I experienced are only evident with
8/15/16bpp).

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