On Thu, 2 Nov 2000, Patrik Stridvall wrote:
[...]
> > * This is a 16bit benchmark but nowadays most applications
> > are 32bits.
> > To what extent do these results reflect the performance we would get
> > with a 32bit application?
>
> To a very large extent the same I think, especially for slow functions.
> The Win16 <=> Win32 call overhead is not that large.
Maybe (but see Alexandre's post). But it's also possible that 32bit
applications don't use the same API mix.
For instance 16bit APIs might have relied on an API for which we
performed very poorly. But then when MS introduced the 32bit API they
added a new 32bit API that is more efficient or more practical to use
for programmers (can't give an example since I don't know much about
GDI). Maybe we perform pretty well for the new API. Yet this benchmark
would lead us to spend all our energy trying to optimize a now mostly
unused API.
Ok, it may be far fetched but it's probably something to keep in
mind...
I'd really like to be able to run a recent benchmark in Wine. But
given the choice I would prefer to get Quicktime 4 to work fine :-).
--
Francois Gouget [EMAIL PROTECTED] http://fgouget.free.fr/
Linux: Because rebooting is for adding new hardware