> Right, but what about winelib applications who want to use some Windows 
> specific OpenGL extensions (fore exemple render_to_texture) ?

Well, for the moment this is not supported... And anyway, these would depend
on a 'wglext.h' or 'wgl.h' (no idea how it's done in Windows) which we would
create from scrach anyway as it's not present in the Linux system headers.

> Well, i have thought to begin implement it ;)

Feel free to do it :-)

        Lionel

-- 
                 Lionel Ulmer - http://www.bbrox.org/

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