Ann and Jason Edmeades wrote:
Hiya,

Firstly I can only talk about wine, not winex as I really dont have a
clue about that.


fixme:file:SetFileAttributesW (L"C:\\WINDOWS\\SYSTEM\\SIntf16.dll"):100 >attribute(s) 
not implemented.
fixme:file:SetFileAttributesW (L"C:\\WINDOWS\\SYSTEM\\SIntf32.dll"):100 >attribute(s) 
not implemented.
fixme:file:SetFileAttributesW (L"C:\\WINDOWS\\SYSTEM\\SIntfNT.dll"):100 >attribute(s) 
not implemented.


This is copy protection. Wine does not support this form of copy
protection yet, so you need to find a nocd patch.


Actually, I have observed this working (without using a patch) for quite a long time as long as:


1) The Windows version is set to one of the "NT" ones
2) The ide-scsi option is NOT included when booting
3) The authentic CD-ROM is in the drive

Sometimes it hangs up after printing those three lines above, but killing the wine process and restarting it generally fixes it. Normally, there is a (longish) pause and a lot of CD-ROM activity after those lines are printed before the game screen comes up. If I have ide-scsi turned on, it just keeps accessing the CD-ROM until I kill the process.

I just tried the very latest from CVS and it crashed inside winmm.c until I disabled sound, but as it used to work perfectly (with -opengl anyway) I will go and find the update that broke that.

Cheers,
-ajp




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