"Dimitrie O. Paun" <[EMAIL PROTECTED]> writes: > I think this will make the mingw work a lot simpler. And in general, it > will make things a lot more explicit in terms of what is standard and > what is a Wine extension, and this is good. > > Do we get the go ahead? :)
No, actually the more I think about it the less I like it. The problem with that approach is that if an app uses wine/extensions.h, not only you can't it build under Windows without somehow obtaining the Wine header first, but once you compile it it will use all sorts of extensions that won't work under Windows. IMO it's better to leave the extensions in the normal headers and make the code deal with missing definitions in case you are building under Windows. So instead of importing the definition of say LANG_GAELIC from some Wine header, you wrap that code in a #ifdef LANG_GAELIC, and then the app can build and run correctly both on Windows and Wine. We could also wrap the extensions with #ifndef WINE_NO_EXTENSIONS in our headers so that you can define that symbol when building under Wine to make sure your code is portable. -- Alexandre Julliard [EMAIL PROTECTED]