From what I understand, if you download the WineX source tree, you get
code under LGPL, code under X11 and code under APL (which is basicly a
licence chosen to make sure that others cant just grab those bits and use them)
Does anyone know which bits are under APL? I know the directx bits are but
what else is TransGaming holding back?
- Re: Question about WineX licences Jonathan Wilson
- Re: Question about WineX licences Ove Kaaven
- Re: Question about WineX licences Jonathan Wilson
- Re: Question about WineX licences Mike Hearn
- Re: Question about WineX licences Ove Kaaven
- Re: Question about WineX licences Dimitrie O. Paun
- Re: Question about WineX licences Ove Kaaven
- Re: Question about WineX licenc... Dimitrie O. Paun
- Re: Question about WineX licences Mike McCormack