How about this.
Use #ifdef stuff so that when building on WINE, it uses unix sockets.
But when building on win32 (which would include MingW and ReactOS), it uses
winsock.
- Re: WININET: move to Windows sockets Steven Edwards
- Re: WININET: move to Windows sockets Jonathan Wilson
- Re: WININET: move to Windows sockets Dimitrie O. Paun
- Re: WININET: move to Windows sockets Hans Leidekker
- Re: WININET: move to Windows sockets Mike McCormack
- Re: WININET: move to Windows sock... Dimitrie O. Paun
- Re: WININET: move to Windows sockets Alexandre Julliard
- Re: WININET: move to Windows sock... Hans Leidekker
- Re: WININET: move to Windows sockets Juan Lang
- Re: WININET: move to Windows sockets Geoff Thorpe
- Re: WININET: move to Windows sockets Dan Kegel
- Re: WININET: move to Windows sockets Juan Lang