> I could only find glCompressedTexImage2DARB in my glext.h
> (SGI OpenGL 1.2.1).  Any clues?

Alexandre,

Would you accept a patch to provide our own OpenGL headers in the Wine
source tree ? From what I know, their licensing is pretty relaxed (I can
check though) and it would prevent all the myriads of compiling problems /
#ifdef magic we have with GL code in Wine.

After, we need to decide if we put them in include/GL/XXX.h and 'ship' them
with Winelib or if we put them in include/wine/XXX.h so as to use them only
to build Wine but Winelib users will use the standard OpenGL library.

Both have problems though (mostly due to the calling convention problems).

     Lionel

-- 
                 Lionel Ulmer - http://www.bbrox.org/

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