Le sam 06/11/2004 à 14:35, Joel Konkle-Parker a écrit : > In trying to get Guild Wars to work, I've come across the lack of D3D8 > support in Wine. I'd like to try to help on this front, but I'm not sure > who to talk to or where to start. > > Cedega has D3D8 support, but I'm presuming that if I contribute there, > my code won't migrate back to base Wine.
Wine has D3D8 support too, and had for some time now. As a lot of things in Wine, it's not complete (yet), but it does exist. > > Can anyone lead me in the right direction here? dlls/d3d8/ Vincent