On Fri, 25 Feb 2005 11:00:59 -0500, Adam Connell wrote: > I'm trying to understand how windows drawing gets translated into X in wine > and so I was looking at the {im,ex}ports of x11drv and gdi32. x11drv depends > on gdi32 and just seems to export a good chunk of the api that gdi32 exports > (BitBlt etc). gdi32 doesn't depend on x11drv or even Xlib. How do native > win32 apps end up calling into x11drv?
Well, the x11drv is built like a graphics driver would be in real windows. It's loaded in dlls/user/user_main.c, and then the USER and GDI driver table is filled via GetProcAddress. The USER/GDI calls then delegate to the x11drv via these function pointers when necessary. thanks -mike