On Tuesday 15 March 2005 10:47, Holly Bostick wrote: > Noticed this thread on the Rage3D Linux (ATI) Drivers forums: > > Fix for WoW in OpenGL mode in wine/cedega ( > http://www.rage3d.com/board/showthread.php?t=33807135 ). > > Basically, it seems to involve hex-editing WoW.exe (!!!) to filter out a > couple of extensions (mainly GL_ARB_vertex_buffer_object), which sounds > rather horrifying, but does apparently result in vastly improved > performance in OpenGL mode for ATI users under Wine and Cedega. > > Now, I don't play WoW, I'm no programmer, and this may well be an > ATI-specific issue, but maybe the hack listed here will shed further > light on the DX9/WoW work currently needed/being done. > > Just in case it's useful info that no one happened to see :) . If not, > please ignore and apologies for the interruption. > > Holly
Hi, well this is an ugly to deactivate GL_ARB_vertex_buffer_object (OpenGL only) extension support by game. If you have correct graphics after that, you have find (another) ATI linux driver bug :) You can send it to ATI guys (they will be happy) :) Regards, Raphael PS: Nvidia drivers seems to have bug on vbo support too (but only on my proto) :(
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