On Thu, Mar 24, 2005 at 10:40:18PM -0500, [EMAIL PROTECTED] wrote: > I applied the two patches from bugzilla > (http://bugs.winehq.org/show_bug.cgi?id=2814#c8) which includes Raphael's > opengl32 fbconf patch and another one from Tim Savannah which looks like > this: > > --- wine2/dlls/x11drv/opengl.c 2005-03-24 20:51:16.000000000 -0500 > +++ wine/dlls/x11drv/opengl.c 2005-03-24 20:50:14.000000000 -0500 > @@ -268,9 +268,8 @@ > if ((iPixelFormat > MAX_PIXELFORMATS) || > (iPixelFormat > physDev->used_visuals + 1) || > (iPixelFormat <= 0)) { > - ERR("Wrong pixel format !\n"); > - /* Should set error */ > - return 0; > + ERR("Wrong pixel format, trying default. !\n"); > + iPixelFormat = physDev->used_visuals + 1; > } > > if (iPixelFormat == physDev->used_visuals + 1) {
The WoW patch has hit the European servers now, so I've had a chance to try things out. These patches work great for me - everything is running as it should. > I note two things when using these patches: > 1) WoW works. Game loads and runs again. > 2) The login/character select screen will occasionally be extremely > choppy/slow. Sometimes it happens, sometimes it doesn't, and there > seems to be no direct cause from what I can tell since the traces are > identical. Once in the game it performs nicely from what I've seen, > so it's really just a minor irritation. I've not noticed any choppiness in the character selection screen. I've noticed some choppiness turning in some places, but it doesn't feel like a wine problem. > Thanks for the swift fixes! I'll second that :) -- Alex