On Thu, 2005-04-14 at 20:44 +0200, Alexandre Julliard wrote: > > The WM_TIMER cannot "remain in the queue", it's never put there in the > first place, it's generated on the fly. If you really see a WM_TIMER > in the posted message queue, it's because someone has done a > PostMessage on it, and that would definitely be a bug. I doubt it's > the problem you are seeing though. >
Ok. I made a wrong assumption. Continuing to investigate the problem, I found that: DispatchMessageW (2) is calling TimerProc and TimerProc is posting a WM_TIMER message. I am attaching a small program to reproduce this. If you click 'File' then happens the loop I mentioned. I think one possible solution to avoid this case is the attached patch. (I think it's safe to remove unconditionally a message that will be dispatched). alonso
#include <stdio.h> #include "windows.h" #include "commdlg.h" #include "res.h" HANDLE hInstance; HWND hMainWnd; HMENU hMainMenu; static VOID CALLBACK TimerProc( HWND hWnd, UINT message, UINT idTimer, DWORD dwTime) { /* The real application post that message to all window procedures that have registered to receive WM_TIMER */ PostMessage(hMainWnd, message, 0, 0); } static VOID Paint(HWND hWnd) { PAINTSTRUCT ps; HDC hdc; RECT rt; GetClientRect(hWnd, &rt); hdc = BeginPaint(hWnd, &ps); FillRect(hdc, &rt, GetStockObject(BLACK_BRUSH)); EndPaint(hWnd, &ps); } static LRESULT WINAPI TestMenu_WndProc (HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam) { switch (msg) { case WM_TIMER: fprintf(stderr, "WM_TIMER received wParam=0x%x lParam=0x%lx\n", wParam, lParam); break; case WM_PAINT: Paint(hWnd); break; case WM_DESTROY: PostQuitMessage (0); break; default: return DefWindowProc (hWnd, msg, wParam, lParam); } return 0; } /*********************************************************************** * * WinMain */ int PASCAL WinMain (HINSTANCE hInstance, HINSTANCE prev, LPSTR cmdline, int show) { MSG msg; WNDCLASS class; static const char szClassName[] = "TestMenu"; static const char szWinName[] = "TestMenu"; if (!prev){ class.style = CS_HREDRAW | CS_VREDRAW | CS_DBLCLKS; class.lpfnWndProc = TestMenu_WndProc; class.cbClsExtra = 0; class.cbWndExtra = 0; class.hInstance = hInstance; class.hIcon = LoadIcon (0, IDI_APPLICATION); class.hCursor = LoadCursor (0, IDC_ARROW); class.hbrBackground = 0; class.lpszMenuName = 0; class.lpszClassName = szClassName; } if (!RegisterClass (&class)) return FALSE; SetTimer(NULL, 0, 1000, TimerProc); hMainWnd = CreateWindow (szClassName, szWinName, WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, CW_USEDEFAULT, 200, 200, 0, 0, hInstance, 0); hMainMenu = LoadMenu(0, MAKEINTRESOURCE(MAIN_MENU)); SetMenu(hMainWnd, hMainMenu); ShowWindow (hMainWnd, show); UpdateWindow (hMainWnd); while (GetMessage(&msg, 0, 0, 0)) { TranslateMessage(&msg); DispatchMessage(&msg); } return 0; }
TOPSRCDIR = .. TOPOBJDIR = .. SRCDIR = .. VPATH = .. MODULE = test_menu.exe APPMODE = -mwindows IMPORTS = comdlg32 shell32 user32 gdi32 kernel32 LICENSELANG = En C_SRCS = main.c RC_SRCS = rsrc.rc # Global rules for building a Winelib program -*-Makefile-*- # # Each individual makefile should define the following variables: # MODULE : name of the main module being built # APPMODE : program mode (-mwindows,-mconsole) # EXTRALIBS : extra libraries to link in (optional) # EXTRADEFS : extra symbol definitions, like -DWINELIB (optional) # # plus all variables required by the global Make.rules.in # DLLDEFS = DLLFLAGS = -D_REENTRANT -fPIC DEFS = $(DLLDEFS) $(EXTRADEFS) ALL_OBJS = $(OBJS) $(MODULE).dbg.o ALL_LIBS = $(IMPORTS:%=-l%) $(LIBWINE) $(EXTRALIBS) $(LIBPORT) $(LDFLAGS) $(LIBS) BASEMODULE = $(MODULE:.exe=) TESTIMPORTS = $(DELAYIMPORTS) $(IMPORTS) RUNTESTFLAGS= -q -P wine -T $(TOPOBJDIR) # Global rules shared by all makefiles -*-Makefile-*- # # Each individual makefile must define the following variables: # TOPSRCDIR : top-level source directory # 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Rules for testing check test:: $(SUBDIRS:%=%/__test__) $(TESTRESULTS): $(MODULE)$(DLLEXT) # Rules for installation .PHONY: install_prog install_prog.so uninstall_prog uninstall_prog.so install_prog.so: $(MODULE).so dummy $(MKINSTALLDIRS) $(dlldir) $(INSTALL_PROGRAM) $(MODULE).so $(dlldir)/$(MODULE).so install_prog: $(MODULE) dummy $(MKINSTALLDIRS) $(bindir) $(INSTALL_PROGRAM) $(MODULE) $(bindir)/$(MODULE) uninstall_prog.so: dummy $(RM) $(dlldir)/$(MODULE).so uninstall_prog: dummy $(RM) $(bindir)/$(MODULE) install:: install_prog$(DLLEXT) uninstall:: uninstall_prog$(DLLEXT) clean:: $(RM) $(BASEMODULE) $(MODULE) ### Dependencies:
#define MAIN_MENU 0x100 #define IDM_OPEN 0x101 #define IDM_CLOSE 0x102
#include <windows.h> #include "res.h" MAIN_MENU MENU { POPUP "&File" { MENUITEM "&Open", IDM_OPEN MENUITEM "&Close", IDM_CLOSE } }
--- dlls/user/menu.c.orig 2005-03-30 15:59:28.000000000 -0300 +++ dlls/user/menu.c 2005-04-15 15:21:02.000000000 -0300 @@ -2866,7 +2866,9 @@ } else { + PeekMessageW( &msg, 0, msg.message, msg.message, PM_REMOVE ); DispatchMessageW( &msg ); + continue; } if (!fEndMenu) fRemove = TRUE;