--- Raphael <[EMAIL PROTECTED]> wrote:

> On Monday 25 July 2005 19:47, Robert Shearman wrote:
> > Oliver Stieber wrote:
> > >Following this patch
> > > http://www.winehq.org/hypermail/wine-patches/2005/07/0575.html wined3d
> > > SegV's every time the dll is loaded.
> >
> > One bug is that GetModuleFileName is called with a buffer size of
> > MAX_PATH, yet buffer is only 64 chars big.
> 
> You are right i'm too stupid :(
> (taking my brown paper bag...)
> 
> But i'm interested to see how Oliver have the crash each times it use wined3d 
> (for me it doesn't crash)

I get a segment fault after returning from the function, all I can assume is 
that the stack is
getting corrupted by the buffer overrun, maybe mp path length is >64 and yours 
= <64?

> 
> Regards,
> Raphael
> 



                
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