Am Montag, 22. August 2005 22:16 schrieb James Liggett: > Hi Stefan, > > > Now I've run into the next problem: Any call to glBegin(GL_Something) > > crashes in the libs of my OpenGL driver(ATI fglrx) due to some NULL > > pointer access[1]. If I disable Hardware Acceleration, the crash doesn't > > occur and Empire Earth starts up to the Main Menu more or less > > successfully: It only shows a black screen, but it reacts to > > keypresses(Sounds are playing, I can take screenshots with the in-game > > Screen Shot Funktionality[2]. A +ddraw log can be found at > > http://www.doesi.gmxhome.de/ee.out.bz2 > > Perhaps you should try upgrading your fglrx drivers. They released new > ones a few days ago. I've seen the new driver yesterday, and I'll update it ASAP, but I don't expect it to fix this issue.
I'll try to reproduce the behaviour and write a small test for this problem and the reference counting issue. However, this may take some time... Stefan