Scratch that.... after spending about an hour playing Battlezone 2
tonight (with patch applied) I noticed that certain sounds (mainly
sounds longer than a few seconds) would exhibit a strange problem with
the last .5 seconds of the clip repeating for a random number of times.
For example:
In the game the units 'talk' to you. One might say "Got it covered.",
but with the patch applied it comes out:
"Got it covered"
"ered"
"ered"
"ered"
"ered"
"ered"
It might repeat once, it might repeat 6 times, or any number in between.
The only console messages are the same as I noted before. I can run a
trace if it would be beneficial for you.
Randall
Randall Walls wrote:
OK,
Tested with Battlezone 2. Both patched and unpatched the in-game (non
movie) sound exhibits a popping sound (minor but mildly annoying) with
lines and lines of
fixme:wave:DSD_CreateSecondaryBuffer
(0x454d16b8,0x4686cad8,ca,0,0x47a002ec,0x4041b054,0x47a002c8): stub
and
err:dsound:DSOUND_MixInBuffer length not a multiple of block size, len
= 281, block size = 4
The first error I expected to see again, and I believe that this is
the one responsible for the popping noises. The second I thought could
be rectified by your patch, which seems to have tried to pad the
length to match a block size multiple, but it appears that either I
interpreted your comments wrong or the patch did not succeed.
Also tested DeusEx - sound exhibited no errors. In the past the game
had always sounded just a bit fuzzy, although I have not played it in
so long that it might not be your patch that fixed this issue.
I've got a couple other apps that I can test. Will report back.
Randall
James Hawkins wrote:
On 10/30/05, Randall Walls <[EMAIL PROTECTED]> wrote:
With patch applied I can't get mixer.c to compile. I'm getting an error
that 'still_behind' is undeclared, but apparently DSOUND_MixOne is
attempting to use it.
I get no errors when I patch mixer.c and audio.c. I'm patching against
the 0.9 release, not against cvs, but I don't think that would
matter, I
don't think that the content of the files has changed since the
release.
I'll run through the patch and see if I can spot anything odd.
Just comment out the TRACE that contains still_behind. gcc reports
the file and line number of the error.
--
James Hawkins