Scratch that.... after spending about an hour playing Battlezone 2 tonight (with patch applied) I noticed that certain sounds (mainly sounds longer than a few seconds) would exhibit a strange problem with the last .5 seconds of the clip repeating for a random number of times. For example:

In the game the units 'talk' to you. One might say "Got it covered.", but with the patch applied it comes out:

"Got it covered"
"ered"
"ered"
"ered"
"ered"
"ered"

It might repeat once, it might repeat 6 times, or any number in between. The only console messages are the same as I noted before. I can run a trace if it would be beneficial for you.

Randall

Randall Walls wrote:

OK,

Tested with Battlezone 2. Both patched and unpatched the in-game (non movie) sound exhibits a popping sound (minor but mildly annoying) with lines and lines of

fixme:wave:DSD_CreateSecondaryBuffer (0x454d16b8,0x4686cad8,ca,0,0x47a002ec,0x4041b054,0x47a002c8): stub

and

err:dsound:DSOUND_MixInBuffer length not a multiple of block size, len = 281, block size = 4

The first error I expected to see again, and I believe that this is the one responsible for the popping noises. The second I thought could be rectified by your patch, which seems to have tried to pad the length to match a block size multiple, but it appears that either I interpreted your comments wrong or the patch did not succeed.

Also tested DeusEx - sound exhibited no errors. In the past the game had always sounded just a bit fuzzy, although I have not played it in so long that it might not be your patch that fixed this issue.

I've got a couple other apps that I can test. Will report back.

Randall


James Hawkins wrote:

On 10/30/05, Randall Walls <[EMAIL PROTECTED]> wrote:
With patch applied I can't get mixer.c to compile. I'm getting an error
that 'still_behind' is undeclared, but apparently DSOUND_MixOne is
attempting to use it.

I get no errors when I patch mixer.c and audio.c. I'm patching against
the 0.9 release, not against cvs, but I don't think that would matter, I don't think that the content of the files has changed since the release.

I'll run through the patch and see if I can spot anything odd.



Just comment out the TRACE that contains still_behind.  gcc reports
the file and line number of the error.

--
James Hawkins








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