Hi

There is yet another issue preventing SeriousSam from working.
It fails to load opengl32.dll because before loading the dll it makes sure it 
can find it
via SearchPath().The problem is that SearchPath doesn't know about the builtin 
dlls
provided by wine, so it fails to find them and SeriousSam won't start.

I can think of several ways to work around that, but i don't really like any of 
them.
Maybe somebody else can throw in some comments or even has a better idea:

possible solutions:
1) let SearchPath search for builtin dlls, and if found make it pretend the 
file exists in
the c:\windows\system32\.
This will cause all sorts of trouble if the application want to do anything 
else with the
file beside trying to load it.(think of somebody browsing around with a 
Filemanager trying
to copy/move/rename those files)

2) place dummy files for all builtin dlls in c:\windows\system32 (or symlinks 
pointing to
corresponding *.dll.so files)
hmm I guess you would get into trouble if you use WINEDLLOVERRIDE. Wouldn't
LoadLibrary try to load those dummy files?

3) just put it under the category "application-specific hack", and put 
instructions
somewhere(appdb,..) what to do to get it working.
ie:"touch ~/.wine/drive_c/windows/system32/opengl32.dll", would do it in this 
case.

4) combination from 1) and 3), solve it like in 1) but make it a per-application
configuration setting similar to dll overrides.

Comments?
Better ideas?

Peter


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