Hi,
> well for the files. my bug withing Anno 1503 [1] is about the same.
> glXMakeCurrent seem to be the very first opengl call at that point and
> then crashes the app. i tried commenting out some things and it still
> crashed on the first gl.* command. afaik i put a link to the demo in the
> bug and if there is something to test, dont hestitate to ask.
A +ddraw, +tid trace might be intersting. See if there are any thread changes 
in the list of the ddraw calls.

I'll remember anno 1503 for testing.

Stefan


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