On Monday 28 November 2005 20:37, L. Lenders wrote: > Hi,thanks for looking into this. Appearantly this bug > is different from the ones you're writing the patch > for. I found that when i run it like this: > WINEDEBUG=+relay,seh wine doom3.exe 2>/dev/null > the app comes up just fine. Somehow it needs to be > slowed down a bit. I'll do some more digging to see if > i can find anything useful. The bug must not be > closed, as doom3 _does_ crash when i run it with > current cvs in a normal way.
Hi, can you try to provide a WINEDEBUG=+tid,+opengl,seh wine doom3.exe log ? seems a race problem Regards, Raphael
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