FYI, here is the code in question: http://cvs.sourceforge.net/viewcvs.py/q2e/q2e/source/win32/glw_win.c?rev=1.13&view=auto
The function where pixelFormat is initialized is GLW_ChoosePixelFormat. Toan On 12/2/05, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote: > > > ----Message d'origine---- > >Date: Fri, 2 Dec 2005 14:07:24 -0800 > >De: Toan T Nguyen <[EMAIL PROTECTED]> > >A: wine-devel@winehq.org > >Sujet: wglGetPixelFormatAttribivARB unexpected RenderType(100) > > > >Hi, > > > >I compile and run Quake2Evolved in linux using winelib. Although every > >seems fine, there's this error printed out when Q2E scans for the best > >pixel format: > > > > err:opengl:wglGetPixelFormatAttribivARB unexpected RenderType(100) > > > >I look up my /usr/include/GL/glxATI.h and found these lines: > > > >#ifndef GLX_ATI_pixel_format_float > >#define GLX_ATI_pixel_format_float 1 > > > >#define GLX_RGBA_FLOAT_ATI_BIT 0x00000100 > > > >#endif // GLX_ATI_pixel_format_float > > > > > >Bests, > > > >Toan > > > > Hi > > Interesting and fun extension :) > Try attached patch if it works (and it should) forward it to wine-patches > > Regards, > Raphael > > > >