Michael Ost wrote:
A while back I posted a question about how to get debugging working with
eclipse in fedora 4. I am having some success, so if anyone else out
there is interested here's how it is set up.
In regedit:
* disabled auto winedbg by renaming AeDebug
I changed HKEY_LOCAL_MACHINE/Software/Microsoft/Windows
NT/Current Version/AeDebug to AeDebug-DISABLED. Without this gdb
doesn't seem to be able to get a hold of SEGFAULTs.
In eclipse's Run/Debug dialog box:
* set the c/c++ application to WINE_SRC/loader/wine-pthread
WINE_SRC points to a compiled version of wine. For me, I got the
wine src rpm and ran rpmbuild -bb. This is where main() is,
which eclipse looks for at start up.
* put your .exe.so file on the Arguments tab
* choose the GDB Debugger on the Debugger tab
* add WINE_SRC on the Source tab as a "Filesystem directory with
subdirectories"
you could (not tested) alternatively:
- set winegdb --gdb as the name for executing gdb
- not reset the AeDebug key
- set the executable to be the real exec (+ .so extension if run from
the build tree)
that should work also
you would this way:
- keep all the preloader stuff, so that your memory layout is better
(and the same than when run from command line)
- still be compatible with the segfault stuff
A+
--
Eric Pouech