On 17/01/06, Robert Shearman <[EMAIL PROTECTED]> wrote:
> This should never be NULL as where did the application get the address
> of the function from?
Well, The function could be called directly from inside wined3d, or
the application could store the address somewhere. Something along the
lines of:

some_function_ptr = object1->lpVtbl->GetCreationParameters;
some_function_ptr(object1, &parameters);
some_function_ptr(object2, &parameters);

However, in either case you probably want to fail hard and get a backtrace.


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