On Fri, Jan 27, 2006 at 03:48:00PM +0000, Huw D M Davies wrote:
>         Huw Davies <[EMAIL PROTECTED]>
>         opengl: Sync a dibsection to its pixmap before drawing to it via 
> opengl

Was some benchmarks done to see if this change negatively impacted the
performance of applications doing only 'in-window' drawings (e.g. games) and
not 'in-dib' drawings ?

     Lionel (in catch-up mode after coming back from vacation so sorry if
             this point was already raised later in the week :-) )

-- 
                 Lionel Ulmer - http://www.bbrox.org/


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