Jesse Allen wrote:
I don't know... All I get is this AFTER StarCraft quits:On 4/5/06, Molle Bestefich <[EMAIL PROTECTED]> wrote:These lines could explain why Starcraft is unable to switch to fullscreen:err:xrandr:X11DRV_XRandR_GetCurrentMode In unknown mode, returning default fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 16 to 8 fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 16 to 8 I seem to remember that BPP cannot be changed _at all_ with XRandR, is this correct? If it is, then the obvious thing to do is to leave BPP alone and just change to the correct resolution. What needs fixing here?You need to have 640x480 in your xorg.conf or XF86Config. If not that try capturing a log with WINEDEBUG=+xrandr and see what is wrong. X Error of failed request: BadDrawable (invalid Pixmap or Window parameter) Major opcode of failed request: 70 (X_PolyFillRectangle) Resource id in failed request: 0x0 Serial number of failed request: 124 Current serial number in output stream: 126 |
- Re: Starcraft vs. fullscreen Segin
- Re: Starcraft vs. fullscreen Joseph Garvin
- Re: Starcraft vs. fullscreen Jesse Allen
- Re: Starcraft vs. fullscreen Segin
- Re: Starcraft vs. fullscreen Jesse Allen
- Re: Starcraft vs. fullscreen Stefan Dösinger
- Re: Starcraft vs. fullscreen Lionel Ulmer
- Re: Starcraft vs. fullscreen Mike McCormack
- Re: Starcraft vs. fullscreen Fabian Cenedese
- Re: Starcraft vs. fullscreen Molle Bestefich
- Re: Starcraft vs. fullscreen Jesse Allen