Mike Hearn wrote: > It's a bug in WoW itself, it relies upon the exact way NT maps memory > which is different to how Linux does it. I guess they are storing > information in the high bits of a pointer somewhere or some similar > trick. >
Since WoW also runs on MacOSX, how does the memory layout on MacOSX differ from NT and Linux? Maybe that's the reason why they won't do a Linux port: because they rely on a certain memory layout and the code can't be changed that easily. tom
