----Message d'origine---- >Date: Tue, 30 May 2006 16:08:42 +0200 >De: Tomas Carnecky <[EMAIL PROTECTED]> >A: Mike Hearn <[EMAIL PROTECTED]> >Copie à: wine-devel@winehq.com, n0dalus <[EMAIL PROTECTED]> >Sujet: Re: World of Warcraft (WoW) patch/more address space layout stuff > >Mike Hearn wrote: >> It's a bug in WoW itself, it relies upon the exact way NT maps memory >> which is different to how Linux does it. I guess they are storing >> information in the high bits of a pointer somewhere or some similar >> trick. >> > >Since WoW also runs on MacOSX, how does the memory layout on MacOSX >differ from NT and Linux? Maybe that's the reason why they won't do a >Linux port: because they rely on a certain memory layout and the code >can't be changed that easily.
No, they have added this regressions after a little patch-set. So they can fix it. And as we can't download a playable demo ... Regards, Raphael